Immune (Post Apocalyptic Zombie Nightmare)

Prologue

It was cold that time. The bunker felt like it wasn't even there to give us warmth. Maybe it was because it was almost dawn, with the fog setting in and some hint of light coming through the veil. You could barely make out the city from the obscuring mist, not that many would want to see it anymore, now that most major cities had been overrun by legions of zombies. Of course, where there were the most people, there would be the predators that prey upon them. I high-tailed it from there a long time ago, and settled on this encampment when my legs couldn't take me any further.

Dungeons And Dragons Fourth Edition Review Part II-1

Dungeons And Dragons Fourth Edition Review Part II-1
(What a 19-year Dungeons and Dragons player/DM has to say)

Second chapter, here we come!!!

The second chapter starts with an explanation of how the character of the player is achieved—as a synthesis of the rules and the imagination of the player. It then proceeded to present the six sections of the chapter (writer pauses to verify by counting again with fingers).

Character Creation

Dungeons And Dragons Fourth Edition Review Part I

Dungeons And Dragons Fourth Edition Review Part I
(What a 19-year Dungeons and Dragons player/DM has to say)

“…the pinnacle of fantasy role-playing games.”

The first sentence of the fourth paragraph ended with that statement. Is it really the pinnacle? A very bold claim. We’ll try to determine for sure.

Rumination I

“Its funny…

“…when you think about it.

“How much the societies of man have in common while they claim complete independence from each other. The manner of existence of each individual is the same wherever you go.

“Wherever you look.

“At least for those who choose to belong.

“I think it is human nature to want to belong. And unfortunately, most of these people who choose to belong to groups start to lose their identities.

“If they have an identity to begin with…

Dragonisles Is Back Online

After a few weeks of downtime, the “Isles” is back online and is now more stable than ever. The old plan of converting the entire website into an “online-text-based” game will have to be placed in the archives for now.

Dragonisles will now focus on the traditional RPGs (role-playing games), CCG (collectible card games) and possibly miniatures. A new rule system for tabletop RPGs is currently under development and is going very well. Updates will be posted on a regular basis and everyone can discuss them on the Forums.

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